'The present disclosure seeks to address or at least alleviate some of the above-identified problems.'Īs you might have guessed from the headline, Sony's answer to the problem is bananas. 'It would be desirable if a user could use an inexpensive, simple and non-electronic device as a video game peripheral,' the application reads. Sony apparently wants to do something about that, according to a recently published patent application. In the end, modern peripherals are often complicated, expensive, and a hassle to keep charged Wireless connections, analog sticks, d-pads, shoulder and face buttons, touch pads, microphones, speakers, haptic feedback. Game controllers have too much technology in them these days. Forget PlayStation, we want a PlantainStation Not everything featured here has seen a commercial release, or ever will, but it will hopefully offer some insight into why the industry is the way it is, and where it might be headed next. Patent Trawling is intended to be a mix of all of the above.
They can tip a company's hand as to what it's planning next, give an idea of how they're thinking about certain parts of their business, or let us revisit old successes and see how they were originally envisioned. Games industry patents are an interesting mix of futuristic ideas, practical applications, and utter nonsense.